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Warrior

Starter ClassMelee

A stalwart defender skilled in close combat. High health and damage make them ideal frontline fighters.

Base Stats

Base HP100
HP per Level+8
Base Damage10
Damage per Level+2
Attack Range50px (Melee)
Resource TypeStamina
Base Resource100
Melee Damage Bonus+15%

Skill Trees

Berserker

Damage, risk/reward, aggression

Tier 1

Heavy Swing

active

Deal heavy weapon damage. Damage: 1.5x (+0.15x per level). (Lv5: 2.1x)

Max Lv. 515 cost3s
Value Per Level15%
Damage Multiplier1.5

Blood Rage

passive

Deal bonus damage when below 50% HP. Bonus: +6% per level. (Lv5: +30% damage)

Max Lv. 5
Statdamage
Custom{"hpThreshold":50}
Modifierpercent
Value Per Level6

Reckless Strike

active

Deal massive damage but hurt yourself (10% max HP). Damage: 2.0x (+0.25x per level). (Lv5: 3.0x)

Max Lv. 530 cost8s
Custom{"selfDamagePercent":10}
Value Per Level25%
Damage Multiplier2
Tier 2

Bloodlust

passive

Gain attack speed based on missing HP. Bonus: 3% (+1% per level) per 10% HP missing. (Lv5: 7% per 10% missing)

Max Lv. 5
StatattackSpeed
Custom{"basePerThreshold":3,"hpThresholdInterval":10}
Value Per Level1

Whirlwind

active

Spin attack hitting all nearby enemies. Damage: 0.8x (+0.1x per level). Radius: 60 (+5 per level). (Lv5: 1.2x in 80 radius)

Max Lv. 535 cost8s
Custom{"isAoE":true,"radiusPerLevel":5}
Radius60
Value Per Level10%
Damage Multiplier80%
Tier 3

Rampage

passive

Killing an enemy extends all active buff durations. Extension: 1s (+0.5s per level). (Lv5: 3s extension)

Max Lv. 5
Custom{"baseExtension":1,"extensionPerLevel":0.5}

Fury

passive

Gain crit chance when below 30% HP. Crit Chance: +2% per level. (Lv5: +10% crit)

Max Lv. 5
StatcritChance
Custom{"hpThreshold":30}
Value Per Level2

Executioner

active

Deal heavy damage with execute bonus vs low HP targets. Damage: 2.5x (+0.3x per level). Execute Bonus: +50% (+10% per level) below 30% HP. (Lv5: 3.7x damage, 90% execute bonus)

Max Lv. 545 cost15s
Custom{"baseExecuteBonus":50,"executeThreshold":30,"executeBonusPerLevel":10}
Value Per Level30%
Damage Multiplier2.5

Vanguard

Tank, defense, protection

Tier 1

Shield Wall

buff

Reduce incoming damage for a duration. Reduction: 25% (+5% per level). Duration: 6s (+1s per level). (Lv5: 45% for 10s)

Max Lv. 530 cost25s
StatdamageReduction
Custom{"baseReduction":25,"durationPerLevel":1}
Duration6
Modifierpercent
Value Per Level5

Toughness

passive

Increases maximum HP by 4% per level

Max Lv. 5
StatmaxHp
Modifierpercent
Value Per Level4

Taunt

active

Force target to attack you. Duration: 3s (+0.5s per level). Cooldown: 12s (-1s per level). (Lv5: 5s duration, 8s CD)

Max Lv. 520 cost12s
Custom{"durationPerLevel":0.5,"cooldownReductionPerLevel":1}
Duration3
Tier 2

Fortitude

passive

Increases armor by 6% per level

Max Lv. 5
Statarmor
Modifierpercent
Value Per Level6

Second Wind

active

Recover max HP over 5s. Heal: 15% (+3% per level). (Lv5: 27% max HP)

Max Lv. 540 cost45s
Custom{"duration":5,"healPerLevel":3,"baseHealPercent":15}
Tier 3

Unbreakable

passive

When you would die, survive with 1 HP instead. Proc Cooldown: 180s (-10s per level). (Lv5: 140s CD)

Max Lv. 5
Custom{"procCooldown":180}
Value Per Level-10

Iron Skin

passive

Convert armor to flat damage reduction. Conversion: 5% of armor per level. (Lv5: 25% of armor as flat reduction)

Max Lv. 5
Custom{"valuePerLevel":5,"armorToFlatReductionPercent":5}

Last Stand

buff

When below 30% HP, gain bonuses for 8s. Damage Reduction: 30% (+5% per level). Lifesteal: 20% (+5% per level). (Lv5: 50% DR, 40% lifesteal)

Max Lv. 550 cost90s
Custom{"stats":["damageReduction","lifesteal"],"multiStat":true,"hpThreshold":30,"baseLifesteal":20,"baseDamageReduction":30}
Duration8
Value Per Level5

Warlord

Leadership, buffs, group utility

Tier 1

Charge

active

Dash to target and strike. Damage: 1.0x (+0.15x per level). Cooldown: 12s (-1s per level). (Lv5: 1.6x damage, 8s CD)

Max Lv. 525 cost12s
Custom{"dashDistance":120,"cooldownReductionPerLevel":1}
Value Per Level15%
Damage Multiplier1

Rally Cry

buff

Buff nearby allies with bonus attack. Attack: +8% (+4% per level). Duration: 10s (+2s per level). (Lv5: +24% attack for 18s)

Max Lv. 535 cost30s
Statattack
Custom{"baseBonus":8,"durationPerLevel":2}
Radius150
Duration10
Modifierpercent
Value Per Level4

Battle Shout

aura

Aura: You and your party deal bonus damage. Bonus: +2% per level. (Lv5: +10% damage)

Max Lv. 5
Statdamage
Radius100
Modifierpercent
Value Per Level2
Tier 2

Inspiring Presence

aura

Aura: You and your party gain bonus XP. Bonus: +4% per level. (Lv5: +20% XP)

Max Lv. 5
StatxpBonus
Radius150
Modifierpercent
Value Per Level3

War Banner

buff

Place banner buffing nearby allies for 15s. Damage & DR: +10% (+3% per level) each. (Lv5: +22% damage, +22% DR)

Max Lv. 550 cost60s
Custom{"stats":["damage","damageReduction"],"multiStat":true,"bonusPerLevel":3,"baseDamageBonus":10,"baseDamageReduction":10}
Radius100
Duration15
Value Per Level3
Tier 3

Commander's Resolve

aura

Aura: You and your party take less damage. DR: +4% per level. (Lv5: +20% DR)

Max Lv. 5
StatdamageReduction
Radius120
Modifierpercent
Value Per Level4

Veteran's Wisdom

passive

All buff effects you provide are stronger. Buff Strength: +6% per level. (Lv5: +30% buff effectiveness)

Max Lv. 5
Custom{"buffEffectivenessPerLevel":6}

Glory

buff

Ultimate buff for all allies in 200 radius for 12s. All Stats: +15% (+5% per level) damage, attack speed, and DR. (Lv5: +35% each)

Max Lv. 580 cost120s
Custom{"stats":["damage","attackSpeed","damageReduction"],"multiStat":true,"baseDamageBonus":15,"baseDamageReduction":15,"baseAttackSpeedBonus":15}
Duration12
Value Per Level5

Prestige

At class level 200, players can prestige this class to reset back to level 1 in exchange for permanent bonuses.

Damage Bonus+3% to +20%
Bonus Skill Points+5 to +35
Max Prestige Tiers6

Each prestige tier requires a gold cost and grants increasingly powerful permanent bonuses.

Class Info

Max Class Level200
Skill Trees3
Total Skills24
Available at StartYes
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