Rogue
Starter ClassMeleeA swift assassin who excels at dealing critical damage. Moderate health with high damage potential.
Base Stats
Skill Trees
Assassin
Burst damage, critical strikes, execute
Backstab
Strike with bonus damage from behind. Damage: 1.6x (+0.15x per level). Position Bonus: +50% (+10% per level) if not targeted. (Lv5: 2.2x, +90% bonus)
Lethality
Increases critical damage by 8% per level
Vital Strike
Guaranteed critical hit. Damage: 1.8x (+0.2x per level). (Lv5: 2.6x guaranteed crit)
Expose Weakness
Crits debuff target (stacks 3x, 5s). Debuff: +4% (+2% per level) damage taken per stack. (Lv5: +12% per stack, 36% max)
Fan of Knives
AoE knife throw (can crit). Damage: 0.6x (+0.1x per level). Radius: 70 (+5 per level). (Lv5: 1.0x in 90 radius)
Assassinate
High damage vs high HP targets. Damage: 3.0x (+0.4x per level). HP Threshold: 80% (-5% per level). (Lv5: 4.6x to targets above 60% HP)
Ruthless
Gain crit chance vs low HP targets. Max Bonus: 30% (+10% per level) at low HP. (Lv5: up to +70% crit chance)
Death Mark
Mark target for 6s, then detonate. Detonation: 2.0x (+0.3x per level). Stored Damage: 30% (+10% per level). (Lv5: 3.2x + 70% stored)
Shadow
Evasion, stealth, misdirection
Vanish
Drop aggro and become invisible. Duration: 2s (+0.5s per level). Cooldown: 25s (-2s per level). (Lv5: 4s stealth, 17s CD)
Nimble
Increases movement speed by 5% per level
Evasion
Increases dodge chance by 4% per level
Smoke Bomb
Create cloud causing enemies to miss (80 radius). Miss Chance: 15% (+5% per level). Duration: 5s (+1s per level). (Lv5: 35% miss for 9s)
Shadow Step
Teleport behind target and strike. Damage: 0.8x (+0.15x per level). Range: 150 (+20 per level). Cooldown: 15s (-1s per level). (Lv5: 1.4x, 230 range, 11s CD)
Elusive
Chance to completely avoid attacks. Evasion: 5% (+2% per level). (Lv5: 13% full evasion)
Shadow Dance
Dodging grants guaranteed crit with bonus damage. Crit Damage Bonus: +10% (+5% per level). (Lv5: +30% crit damage after dodge)
Shadowstrike
Stealth attack with stun. Damage: 4.0x (+0.5x per level). Stun: 3s (+0.5s per level). (Lv5: 6.0x damage, 5s stun)
Duelist
Speed, sustain, sustained combat
Flurry
Rapid 3-hit combo. Damage per Hit: 0.5x (+0.1x per level). (Lv5: 0.9x x3 = 2.7x total)
Siphon
Gain 3% lifesteal on attacks per level
Quick Draw
Increases attack speed by 4% per level
Riposte
Chance to counter when dodging (20% proc). Counter Damage: 50% (+5% per level). (Lv5: 70% damage counter)
Adrenaline
Boost attack speed (drains 5 stamina/sec). Attack Speed: +25% (+10% per level). Duration: 6s (+1s per level). (Lv5: +65% for 10s)
Blade Dance
Channel AoE damage for 3s. Damage/sec: 0.4x (+0.1x per level). Radius: 60 (+10 per level). (Lv5: 0.8x/sec in 100 radius)
Endurance
Reduce ability stamina costs. Cost Reduction: +5% per level. (Lv5: 25% less stamina)
Coup de Grace
Execute scaling with missing HP. Base: 1.5x (+0.2x per level). Missing HP Bonus: 1% (+0.2% per level) per 1% missing. (Lv5: 2.3x + 1.8% per % missing)
Prestige
At class level 200, players can prestige this class to reset back to level 1 in exchange for permanent bonuses.
Each prestige tier requires a gold cost and grants increasingly powerful permanent bonuses.