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Mage

Starter ClassRanged

A master of arcane arts who strikes from a distance. Lower health but devastating magical damage.

Base Stats

Base HP60
HP per Level+5
Base Damage6
Damage per Level+1
Attack Range150px (Ranged)
Resource TypeMana
Base Resource80

Skill Trees

Destruction

Fire, damage, burning

Tier 1

Fireball

active

Deal magic damage at range. Damage: 1.4x (+0.15x per level). (Lv5: 2.0x)

Max Lv. 520 cost2s
Value Per Level15%
Damage Multiplier1.4

Ignite

passive

Fire attacks apply burn over time. Damage: 5/sec (+3 per level). Duration: 3s (+0.5s per level). (Lv5: 17/sec for 5s)

Max Lv. 5
Custom{"dotType":"burn","baseDuration":3,"damagePerLevel":3,"durationPerLevel":0.5,"baseDamagePerSecond":5}

Flame Burst

active

AoE fire damage (triggers Ignite). Damage: 1.0x (+0.1x per level). Radius: 80 (+10 per level). (Lv5: 1.4x in 120 radius)

Max Lv. 535 cost6s
Custom{"isAoE":true,"fireSkill":true,"radiusPerLevel":10}
Radius80
Value Per Level10%
Damage Multiplier1
Tier 2

Combustion

passive

Deal bonus damage to burning targets. Bonus: +8% per level. (Lv5: +40% damage to burning)

Max Lv. 5
Statdamage
Custom{"requiresBurning":true}
Modifierpercent
Value Per Level8

Pyroblast

active

Charged fire blast. Damage: 3.0x (+0.4x per level). Cast Time: 2s (-0.1s per level). (Lv5: 4.6x damage, 1.6s cast)

Max Lv. 560 cost12s
Custom{"castTime":2,"castTimeReductionPerLevel":0.1}
Value Per Level40%
Damage Multiplier3
Tier 3

Inferno

active

Channel fire damage to all nearby enemies for 3s. Damage/sec: 0.5x (+0.15x per level). Radius: 100 (+10 per level). (Lv5: 1.1x/sec in 140 radius)

Max Lv. 580 cost20s
Custom{"isAoE":true,"isChannel":true,"channelTime":3,"radiusPerLevel":10}
Radius100
Value Per Level15%
Damage Multiplier50%

Immolation

passive

Burn spreads when target dies. Spread Radius: 50 (+10 per level). (Lv5: 90 radius spread)

Max Lv. 5
Custom{"spreadsBurn":true,"radiusPerLevel":10}
Radius50

Phoenix Fire

passive

Resurrect on death with an explosion (80 radius). HP: 20% (+10% per level). Damage: 2.0x (+0.5x per level). Cooldown: 300s (-30s per level). (Lv5: 60% HP, 4.0x damage, 180s CD)

Max Lv. 5
Custom{"hpPerLevel":10,"procCooldown":300,"baseResurrectHpPercent":20,"cooldownReductionPerLevel":30}
Radius80
Value Per Level50%
Damage Multiplier2

Arcane

Utility, mobility, self-empowerment

Tier 1

Blink

active

Teleport away and drop aggro. Distance: 100 (+20 per level). Cooldown: 12s (-1s per level). (Lv5: 180 distance, 8s CD)

Max Lv. 530 cost12s
Custom{"dropsAggro":true,"distancePerLevel":20,"baseTeleportDistance":100,"cooldownReductionPerLevel":1}

Spell Surge

passive

Increases magic damage by 5% per level

Max Lv. 5
StatmagicDamage
Modifierpercent
Value Per Level5

Arcane Missiles

active

Fire multiple missiles (0.4x damage each). Missiles: 3 (+1 per level). (Lv5: 7 missiles)

Max Lv. 525 cost4s
Custom{"baseMissiles":3,"missilesPerLevel":1}
Damage Multiplier40%
Tier 2

Time Warp

buff

Boost attack speed for a duration. Attack Speed: +20% (+10% per level). Duration: 8s (+1s per level). (Lv5: +60% for 12s)

Max Lv. 550 cost30s
StatattackSpeed
Custom{"baseBonus":20,"durationPerLevel":1}
Duration8
Modifierpercent
Value Per Level10

Mana Shield

buff

Redirect damage to mana (2 mana = 1 damage). Absorption: 30% (+10% per level). Duration: 6s (+1s per level). (Lv5: 70% for 10s)

Max Lv. 520 cost20s
Custom{"durationPerLevel":1,"manaToDamageRatio":2,"absorptionPerLevel":10,"baseAbsorptionPercent":30}
Duration6
Tier 3

Arcane Mastery

passive

Reduce all skill cooldowns. CDR: +3% per level. (Lv5: +15% cooldown reduction)

Max Lv. 5
StatcooldownReduction
Value Per Level3

Brilliance

aura

Aura: You and your party regenerate more resource. Bonus: +8% per level. (Lv5: +40% resource regen)

Max Lv. 5
StatresourceRegen
Radius120
Modifierpercent
Value Per Level4

Meteor

active

Call down meteor (triggers Ignite). Damage: 4.0x (+0.6x per level). Radius: 100 (+15 per level). Delay: 2s (-0.1s per level). (Lv5: 6.4x in 160 radius, 1.6s delay)

Max Lv. 5100 cost45s
Custom{"isAoE":true,"castDelay":2,"fireSkill":true,"radiusPerLevel":15,"delayReductionPerLevel":0.1}
Radius100
Value Per Level60%
Damage Multiplier4

Restoration

Healing, shields, protection

Tier 1

Mend

active

Heal self or ally. Flat Heal: 30 (+15 per level). Percent Heal: 10% (+5% per level) max HP. (Lv5: 90 + 30% max HP)

Max Lv. 525 cost8s
Custom{"baseHpPercent":10,"canTargetAlly":true,"hpPercentPerLevel":5}
Heal Amount30
Value Per Level15

Mana Flow

passive

Increases maximum mana by 6% per level

Max Lv. 5
StatmaxResource
Modifierpercent
Value Per Level6

Arcane Shield

active

Shield absorbs damage for 10s. Flat Shield: 50 (+20 per level). Percent Shield: 15% (+5% per level) max HP. (Lv5: 130 + 35% max HP)

Max Lv. 540 cost15s
Custom{"flatPerLevel":20,"baseShieldFlat":50,"percentPerLevel":5,"baseShieldPercent":15}
Duration10
Tier 2

Renewal

passive

Increase healing effectiveness. Bonus: +8% per level. (Lv5: +40% healing)

Max Lv. 5
Custom{"healingEffectivenessPerLevel":8}
Value Per Level8

Barrier

active

AoE shield for allies (100 radius) for 8s. Flat: 40 (+15 per level). Percent: 10% (+5% per level) max HP. (Lv5: 100 + 30% max HP)

Max Lv. 560 cost25s
Custom{"isAoE":true,"flatPerLevel":15,"baseShieldFlat":40,"percentPerLevel":5,"baseShieldPercent":10}
Radius100
Duration8
Tier 3

Sanctuary

active

Create healing zone (80 radius). Heal/sec: 3% (+1% per level) max HP. Duration: 8s (+1s per level). (Lv5: 7% HP/sec for 12s)

Max Lv. 570 cost45s
Custom{"healPerLevel":1,"isHealingZone":true,"durationPerLevel":1,"baseHealPerSecondPercent":3}
Radius80
Duration8

Resilience

passive

Shields you create absorb more damage. Bonus: +10% per level. (Lv5: +50% shield absorption)

Max Lv. 5
Custom{"shieldAbsorptionPerLevel":10}
Value Per Level10

Divine Intervention

active

Prevent ally death, healing them instead. Duration: 4s (+0.5s per level). Save HP: 20% (+10% per level). (Lv5: 6s duration, 60% HP save)

Max Lv. 5100 cost180s
Custom{"canTargetAlly":true,"saveHpPerLevel":10,"durationPerLevel":0.5,"baseSaveHpPercent":20}
Duration4

Prestige

At class level 200, players can prestige this class to reset back to level 1 in exchange for permanent bonuses.

Damage Bonus+3% to +20%
Bonus Skill Points+5 to +35
Max Prestige Tiers6

Each prestige tier requires a gold cost and grants increasingly powerful permanent bonuses.

Class Info

Max Class Level200
Skill Trees3
Total Skills24
Available at StartYes
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